MONSTER ENERGY’S AFTERSHOCK RETURNS TO SACRAMENTO’S DISCOVERY PARK SEPTEMBER 13 & 14

WITH MASSIVE LINEUP INCLUDING
GODSMACK, WEEZER, THE OFFSPRING, ROB ZOMBIE,
FIVE FINGER DEATH PUNCH, LIMP BIZKIT, RISE AGAINST,
CHEVELLE, AWOLNATION, SEETHER, MASTODON,
PENNYWISE, BAD RELIGION AND MANY MORE

“PRE-SHOCK” DISCOUNT TICKET PRE-SALE STARTS JUNE 3

REGULARLY PRICED TICKETS ON SALE JUNE 6

The third annual Monster Energy’s AFTERSHOCK Festival returns to Discovery Park near downtown Sacramento September 13 & 14, 2014 bigger than ever with a massive lineup including Godsmack, Weezer, The Offspring, Rob Zombie, Five Finger Death Punch (back by popular demand), Limp Bizkit, Rise Against, Chevelle, AWOLNATION, Seether, Mastodon,Pennywise, Bad Religion and many more.

After the major success of last year’s festival (sold-out with 32,000 in attendance), California’s biggest rock festival is expanding to four stages in 2014, offering more bands than ever.

The daily band lineup for Monster Energy’s AFTERSHOCK Festival is as follows, with more bands to be announced on July 1:

  • Saturday, September 13

    Weezer, The Offspring, Limp Bizkit, AWOLNATION, Chevelle, Bad Religion, Pepper, Black Label Society, Hellyeah, Memphis May Fire, Fuel, Dead Sara, Nothing More, The Last Internationale, Butcher Babies, Emmure, Sleepwave, Anti-Mortem, Eyes Set To Kill, Viza, Dig The Kid

  • Sunday, September 14

    Rob Zombie, Godsmack, Five Finger Death Punch, Rise Against, Seether, Mastodon, Pennywise, Theory of a Deadman, Buckcherry, Of Mice & Men, We Came As Romans, Black Stone Cherry, KYNG, Otherwise, Lacuna Coil, Redlight King, We Are Harlot, Burn Halo, Crossfaith, New Medicine, Cilver

The Offspring‘s Dexter Holland says, “We’re thrilled to cap off our summer tour at AFTERSHOCK 2014 and play our Smashalbum in its entirety for NorCal music fans. It’s going to be an epic weekend.”

A special “Pre-Shock” discounted Weekend Ticket pre-sale for Monster Energy’s AFTERSHOCK Festival will take place from June 3-5 at www.AFTERSHOCKConcert.com/Tickets. During the pre-sale—which begins at 10:00 AM PT on Tuesday, June 3—a limited number of discounted Weekend General Admission tickets will be available for purchase. In addition, Weekend VIP tickets will be available at a reduced price during all three days of the Pre-Shock. The Pre-Shock ticket prices are as follows:

  • Tuesday, June 3-Thursday, June 5: $199.50 (Pre-Shock Weekend VIP)
  • Tuesday, June 3: $69.50 (Weekend GA)
  • Wednesday, June 4: $79.50 (Weekend GA)
  • Thursday, June 5: $89.50 (Weekend GA)

Hotel packages will also be available for purchase during the Pre-Shock pre-sale.

Regularly priced weekend and single day tickets go on sale Friday, June 6 at 10:00 AM PT atwww.AFTERSHOCKConcert.com/Tickets, www.Ticketmaster.com and at all Ticketmaster outlets. Ticket prices will be as follows until June 9, when prices will increase:

  • 2-Day General Admission: $99.50
  • 2-Day VIP: $209.50
  • GA Ticket 4-Pack: $360.00
  • Single Day General Admission: $59.50
  • Single Day VIP: $109.50

Monster Energy's AFTERSHOCK Festival 2014 flyer with daily band lineup

VIP tickets include: a VIP entrance to venue; access to VIP lounge area featuring dedicated bar, beverage and food service; viewing of main stage (seated and standing areas); seated area with shade for dining and private restroom facilities; a VIP commemorative guest laminate, and more.

As in the past, ticket discounts will also be available for active military through AFTERSHOCK partner GovX.

For full details about all tickets, military ticket discounts, hotel and VIP packages, visit www.AFTERSHOCKConcert.com.

“After a sold out 2013, I’m excited to bring a more diverse lineup toAFTERSHOCK with many of the top artists of the last two decades in rock, alternative, punk and metal,” says festival creator/producer Danny Wimmerof Danny Wimmer Presents. “The addition of a third main stage this year and the expanded rock genres will only add to the excitement of what makesMonster Energy’s AFTERSHOCK a one of a kind experience.”

Discovery Park is a 160-acre park conveniently located near downtown Sacramento, where the American and Sacramento Rivers meet. Gates forMonster Energy’s AFTERSHOCK Festival open at 11:00 AM each day.

The third annual Monster Energy’s AFTERSHOCK Festival is produced byDanny Wimmer Presents, a producer of some of the biggest rock festivals in America, including Rock On The Range, Monster Energy’s Welcome To Rockville, Monster Energy’s Fort Rock Festival, Monster Energy’s Carolina Rebellion, Epicenter—Southern California’s Rock Festival, Rockwave, The Big Ticket, Chill On The Hill, and Monster Energy’s Rock Allegiance Tour.

The festival is fueled by Monster Energy. Additional 2014 sponsors include: Coors Light, The Crazy Dave’s Music Experience, F*ck Cancer, U.S. Army, and more to be announced.

OK Go’s performance at The Assembly was a go

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Photo Credit: Bryce Fraser From left, Tim Nordwind, Damian Kulash, and Andy Ross,preforming at the Assembly Music Hall , in Sacramento, CA

 

 

Lester Robancho, writer
Shiftsync Media

Alternative rock band OK Go launched their 2014 tour at the Assembly Music Hall in Sacramento, CA this past Tuesday after not having been on tour for quite some time. Lead singer, guitarist, and frontman Damian Kulash enthusiastically makes note of this to the crowd after their opening song “Upside Down and Inside Out.” The crowd responds with their own enthusiasm for OK Go’s return with cheering and screaming as they stand elbow to elbow in the relatively small venue.

This enthusiasm only grows as OK Go continues their overall excellent show Tuesday night.
Before the set even officially begins, the audience is treated with brief clips of different characters from various films and television shows yelling either “okay” or “go,” or a combination of the two; The clips were being projected onto a screen. Finally, Kermit the Frog formally introduces OK Go, revealing the band behind the screen, which was actually transparent. The opening song “Upside Down and Inside Out” is from their upcoming album and was just what was needed to pump some energy into the crowd, most of whom have been waiting for hours. As they play, a disembodied floating head of Kulash is displayed singing along with the band.
Immediately afterwards, the band delivers some nostalgia to fans with the catchy “You’re So Damn Hot.” This is followed up with a mixture of synth, bass, and violins with the more recently released “I Won’t Let You Down.” As they play, the screens both in front and behind them displayed abstract patterns, colors, images, and words that complimented the band’s brand of poppy, catchy, instrumental-driven rock music.
After a few songs, Kulash takes a short break to thank the crowd, telling them it was a pleasure being back on tour.

He then asks the audience to sing seven, easy to remember words for him. The entire venue knew what this meant. After a few tries with the audience, OK Go performs the ever-so-enlivening “This Too Shall Pass.” From the first boom of the bass drum to the confetti-filled finale, “This Too Shall Pass” was easily the highlight of the show.
At one point during the show, Kulash and the audience have a campfire moment, with Kulash jumping off the stage to stand in the middle of the crowd, playing “Last Leaf” with his acoustic guitar. It was a nice break from their previous songs, and no doubt had some of the fans going crazy since they were in such close proximity of each other. Kulash made sure to include the whole venue, turning around 180 degrees to sing to the “drunk” side of the venue as well.
The band leaves the stage after playing “Turn Up the Radio,” leaving the crowd wanting an encore. Of course, the band returns and finishes the night off with “The One Moment” and Here it Goes Again.”
If there is one thing OK Go’s show wasn’t Tuesday night, it’s dull. Almost all of the songs during the set were colored with the two projection screen trick, and several times the band launched different colored confetti into the crowd. A double-cowbell-instrument-thing was also utilized a few times.

The music itself proved that night that OK Go is still a force to be reckoned with, with great performances by all of the band members. There was a particularly terrific guitar solo during “White Knuckles” by Andy Duncan. Overall OK Go gave an enjoyable and surprisingly spectacular show at the Assembly. It is certain that all who were in attendance that night would agree that it’s good to have them back.

The Forest Game Review

TheForest-Hanging

Bryce Fraser, writer
Shiftsync Media

Have you ever watched a horror movie about someone being chased around the woods by a bunch of cannibal mutants and wanted to be a part of the action? Endnight Games allows you to play out that fantasy in its new release open world survival horror game The Forest for steam.
The first cut scene starts you off in the plane with a boy huddled next to you, the plane suddenly breaks in two and eventually crash lands in the forest. A cannibal is now seen taking the boy and walking off into the woods.

Now you are on your own, starting off with only a lighter and items you find from the wreckage, including an axe, and it is up to you to survive. The concept of the game is to survive and you need to eat as well as maneuver around cannibals out to get you. You need to forage for food by hunting animals for food and eating nonpoisonous berries and mushrooms, or finding snacks from luggage bags scattered across the forest.
The game’s graphics are gorgeous and at the next gen level. Everything looks so real and the landscape itself can be breathtaking, full of giant redwood trees, and little ponds with fish swimming around so you could easily get lost in admiring the landscape and forget about the cannibal mutant behind which is intent on killing you.
When hunting you can use your axe but a spear works better. You can hunt lizards, bunnies, and fish.

The animals themselves look very lifelike and movement is real. You can even see how the lizards will try to chase the birds if they get close enough. The land is teeming with different life. Not only the huntable animals but there are birds, turtles, and I even was surprised to run into a spider crawling on the ground. One new animal to be aware of are sharks that have recently been added to the game. When swimming in a large body of water you will be able to see the fin of the shark and if the they bite you they can take all your health in one swipe. When you kill a lizard not only do you obtain its meat for food, but you can use its skin as armor to give you more protection.
After gathering your prey you will need to build a fire to cook them. Crafting a fire is also helpful for staying warm and dry when it rains which will drag on the player otherwise.
You are able to craft traps to catch the cannibals in, buildings, and even a wharf. To build you need to collect a number of different things, the most common are sticks, rocks, and logs. Sticks and rocks can be found along the ground almost every place, but logs are the result of chopping a tree down. You take your axe and chop all along a tree until it finally comes down, then it changes into about three to four logs that the player can collect. This is fun at first, being able to chop a tree down as realistic as the game does it, but the fact that the player can only carry one log at a time can be tedious when building a log cabin that requires 82 logs.
Other structures can be one part of a fence that the player can put together however they choose, making their own fort somewhere along the forest. The system is set up for players to build their structures is quite simple to use. You first look up what you want to build in your survival book, then click it and place it where you want it to be. It will be transparent until you find all the required materials.

You can also create storage for logs and sticks so you can store them for things you build later.
As items go in the game, you have an axe and you can also craft an axe out of rocks and sticks. You are able to use medicine to heal yourself and even find soda to recharge your energy level. I was able to find flares and a flare gun and you can use the flares like a torch as they give off a good amount of light. If you need light you always have your lighter and you may also find a flashlight. The flare gun is a really powerful weapon and seems to kill the regular mutants in one hit, though they take a few seconds to fall. One other item I found while playing was the cassette tape player which, if you equip it, the player plays an 80 style beat and restores your energy level. The music can really change the atmosphere of the game and is a fun little item to use while killing cannibals.
The mutants themselves seem to go everyplace. They are in active search parties mainly looking for you.

Their AI and movement is amazing sometimes they will just stand and stare at you and as you back up they get closer and eventually one will decide to make a run at you. They also at times seem to slowly surround you. They are able to jump from tree to tree if they choose to. There are two different main types of mutants, the humanoid ones that consist of males and females, and the bigger ones that seem like half octopus half human.
The game features no actual pause, so when you go to your inventory menu, which is your backpack laid out on the ground, you may even see animals nearby walk across your inventory while you are checking your items. Even the start screen I left on, thinking it was a pause, but came back to a starving character. Another challenge is the only way to save in the game is to create some sort of a shelter from the handbook and save there.
The game is very unique idea and very fun and interesting to play. The game, however, it is in early Alpha stage and even warns the player with a screen explaining it is an Alpha currently in development. So the game is not without its bugs.

I was welcomed with a grey screen when I first played which was easily rectified by exiting using the windows button and then returning and the problem has since not returned. Endnight Games have an email and blog where you can report any bugs you encounter. The game receives updates monthly and with each update not only fix bugs but also deliver more content to the game.
I believe that despite any bugs the game works fine and is quite fun to play. I am intrigued to see what Endnight Games has in store for the game in the next updates, and the game is well worth the $14.99 price.SCORE

Game Review: A Story About My Uncle

ASAMU_Screenshot_5

 

Bryce Fraser, writer
Shiftsync Media

A Story About My Uncle is a game that is in the first person perspective but not a first person shooter, what it is more like a non-violent first person jumper and grapple game that the whole family can play if you were to try and catorigize it.

ASAMU_Screenshot_9

Maddie

The game’s story has you taking the role of a young boy while the future version of that boy narrates the story as the game is a story being told to the narrator’s daughter.

As a young boy the narrator starts off looking for his uncle Fred and when walking around his house he stumbles upon a machine that transports him to a different world full of abstract landscapes.

There he must maneuver across a foreign landscape which are mostly catacombs full of floating rocks. He also stumbles upon a village full of blue humanoid creatures. One of the blue villagers is a young girl named Maddie who ends up showing the player around and seems to know a lot about Fred.
The game features acheivments to give more things for the player to do. There are also little Easter eggs hidden in the game that if found sometimes trigger audio of the narrator telling the story to his daugter.
The game is easy to play with a mouse and keybord or just plug in an Xbox 360 controller and it works automatically.
The game features rich graphics, and as you play through the game each level design gets more beautiful than the last.

Some levels including, illuminisent plants, really makes for a stunning sight.Your main gadget in the game is your suit that has a charged jump function used to get to high places. Another function is a beam that comes out that is used as a hook shot so the player drag themselves to parts of the land that would be impossible to reach otherwise.

The game makes the player combine both the beam hook shot, and charged jump to challenge them to get through obstacles paths that the world is made up off.
The game is a very unique first person experience, it is also a non-violent game and instead challenges the player instead by making them figure out how to get across the land using only the tools at hand.score